Goals+&+Standards

=**Goals & Standards**=

//Teacher//
a. promote, support, and model creative and innovative thinking and inventiveness.
 * 1. Facilitate and Inspire Student Learning and Creativity **

a. design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity.
 * 2. Design and Develop Digital-Age Learning Experiences and Assessments **


 * 3. Model Digital-Age Work and Learning **
 * a. ** demonstrate fluency in technology systems and the transfer of current knowledge to new technologies and situations.

//** Student **//
a. Apply existing knowledge to generate new ideas,products, or processes b. Create original works as a means of personalor group expression
 * 1. Creativity and Innovation**
 * Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology.**

a. Interact, collaborate, and publish with peers, experts, or others employing a variety of digital environments and media b. Communicate information and ideas effectively to multiple audiences using a variety of media and formats
 * 2. Communication and Collaboration**
 * Students use digital media and environments to communicate and work collaboratively, including at a distance, to support individual learning and contribute to the learning of others.**

a. Plan strategies to guide inquiry b. Locate, organize, analyze, evaluate, synthesize, and ethically use information from a variety of sources and meda
 * 3. Research and Information Fluency**
 * Students apply digital tools to gather, evaluate, and use information.**

a. Identify and define authentic problems and significant questions for investigation b. Plan and manage activities to develop a solution or complete a project
 * 4. Critical Thinking, Problem Solving, and Decision Making**
 * Students use critical thinking skills to plan and conduct research, manage projects, solve problems,and make informed decisions using appropriate digital tools and resources.**

a. Advocate and practice safe, legal, and responsible use of information and technology b. Exhibit a positive attitude toward using technology that supports collaboration, learning, and productivity c. Demonstrate personal responsibility for lifelong learning d. Exhibit leadership for digital citizenship
 * 5. Digital Citizenship**
 * Students understand human, cultural, and societal issues related to technology and practice legal and ethical behavior.**

a. Understand and use technology systems b. Select and use applications effectively and productively
 * 6. Technology Operations and Concepts Students demonstrate a sound understanding of technology concepts, systems, and operations.**